The beginnings of a game

After an excellent discussion today, we’ve settled on a rough idea for our first game: a 2D, side-scrolling, ancient Egypt themed platformer.

Our current thinking is the the game will have at least three different levels, possibly with a pseudo-level (afterlife) when you ‘die’.

Tonight’s assignment is to think of / draw out how the main game mechanic will work. Tap to jump? Tilt to move? etc.

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